As well as pdf, pdf+ Softcover, pdf+Hardcover rewards, and the special Guildmaster pledge level, once the campaign successfully funds and ends all backers will get an early access version of the rules. This is a complete draft of the game, the KS is being run to generate money for art.
Well first off its ‘s John Ossoway’s (Cthulhu Rising/Savage North) D100 Sci-Fi magnum opus. Its sat on my harddrive ready to go into layout, we just need art. Art which is the mighty Peter Frain (Fate System Toolkit, Duty & Honour) is going to do. Art which if the game successfully crowd sources will be numerous and colourised Oh and we have a ‘soundtrack’ done by the immeasurably talented Keef Baker . Its awesome, I’m listening to it now :) All wrapped up with a lovely cover by Jon Hodgson (Cubicle 7 art supremo, One Ring etc). Its been a good 4 years in the making. When can you get it? As soon as the crowdfunding campaign funds all backers will get the sans-art draft in pdf, with delivery date of early Summer 2014 for the full game.
The River of Heaven starts flowing on
1st Jan 2014
on either Kickstarter or IndieGoGo (still deciding which works best for it).
Tomb of the Necromancers cover by David Michael Wright
By Paul Mitchener
“The ruins of the Unknown City stand at the edge of the Death Wind Steppe, surrounded by the foothills of the Wolf Head Mountains. They are a monument to a once mighty city. Few now know the city‘s history, and how it fell. The city‘s old name, Tetronis, now belongs to a village of simple fisherfolk standing amongst the ruins.
The force behind both the old city‘s greatness and its destruction was the god Orlusz.”
A swords and Sorcery romp for four to six characters of level 6 to 8. It takes place in the frozen north of the Continent of Terror, and sees the characters pitted against ravaging barbarians, who seek an ancient weapon for their mistress. Further exploration leads them to the forsaken temple of an evil sect of Necromancers.
Although written for Crypts and Things it is compatible with other Old School Class/Level based games.
25 pages long available now in print and pdf via DriveThruRpg.com
Latest progress report is that the pdf has been sent to the backers (if you’ve not received yours email me at firstname.lastname@example.org). Soon off to printers with the expectation it will out to backers end of this month with it going on general release in early October.
Those excellent chaps Cakebread and Walton, purveyors of the fine Renaissance RPG (based on OpenQuest) and Clockwork and Chivalry, have a Kickstarter project guaranteed to engage the young at heart swashbuckler!
A quick guest post over on the Monkey Blog about fansubed Chinese films and TV shows from my friend Lynn Yin. Note that that she talks about the Chinese version(s) of Monkey which most folk won’t be familiar with. Lynn originally brought the Chinese version to my attention when I was demoing Monkey down our local gaming store.